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Grand
Splatch
Parc Asterix
Its not a
complete oddity for a park to have a main focal centrepiece. Alton Towers has the Towers for example, and
lest we forget the most famous one of all, Disneyland
Paris Sleeping Beautys Castle. Parc Asterix
should also feature on this list of elite. Since opening,
sitting proud upon a mountain of sprayed cement, Asterix
himself.
Ironically, I hardly notice monsieur
Asterix sat high upon this towering peak on visiting the
park. As the park has expanded away from him, his
position is now hardly central, and when you are in the
true heart of the park (Tonnerre De Zeus anyone?) he is
often invisible. Also invisible is the ride that is built
in and around this mountain. Le Grand Splatch is a giant
splash that first climbs and weaves around the mountain,
then goes on a not-so-brief stint through some wooded
area out back, before emerging again dropping you down
the main drop, which is completely independent from the
mountain itself.
If you
manage to find the entrance, the path will lead you
between the mountain and a small pond. There is a right
hand bend before you arrive in the main area of the
queue. Designed an age ago in the days when queue
creativity rarely stretched beyond mindless zig-zagging,
the queue takes place underneath the mountain inside a
sheltered recess.
Inside
this damp, dark and smelly sprayed concrete cave, there
is nothing to entertain you as you continually walk past
the same people for what seems a time without end. Above
you, holes that have been broken into the concrete, often
filled with chewing gum and rubbish. If the theme is of a
ride that time forgot, a ride that hasnt had a
member of staff do a litter pick for the past two
seasons, then the theming here is fantastic. Im not
sure what this first feeble effort should represent, but
it really is very depressing, whatever it is.
The
queue then widens giving queue jumpers a good opportunity
to do what their best at before the pathway leads you
into the station. Here, a normal Giant Splash loading
station. As riders leave on the opposite side, you board.
The
station is immediately followed by a short lift hill. At
the top you dip off into the water at the top. Around
you, peaks and archways formed by sprayed cement. You
cannot see off the side of the short part of mountain you
have just climbed, but soon after this single curve, you
drop down the first, small drop.
As
usual, screams all round but nobody actually gets wet.
What follows is tedium defined. The ride takes you
weaving though some nothingness, as you slowly saunter
along, you have nothing to look at other than a few
half-hearted attempts at gardening, a few plants and
flowers, lots of bushes and the like.
Every
so often, the waterway will widen for no apparent reason,
before narrowing back to the width of the boat.
Periodically, you pass speakers which are playing the
most dire music ever fashioned (bouncy French theme park
music) before silence ensues giving the passengers on the
boat more than ample chance to continue to mock this most
puzzling spree through the back of the ride.
You
may kid yourself that after the next turn, that will be
it and you will go plunging down the main drop. No, it
just goes on, and on. To keep the boats apart, and
presumably to keep them moving at snails pace, the boat
spends most of the time being bashed from underneath by
tyres, the lack of water in the ride as well makes the
boat perpetually bounce along the bottom.
After
a while, after all insults towards the ride are
exhausted, it begins to really go beyond being appalling
in the funny sense, and just prompts you to ask questions
like why you queued so long for this, when Tonnerre De
Zeus is crouching in wait for you over the other side of
the park.
And
then like sunshine on a rainy day, there it is: the drop.
It isnt the prospect of going down it that is so
euphoric; its just the re-assurance that it
actually exists. After bouncing over some more tyres, as
if a judge had walked into a courtroom, almost the entire
population of the boat raise to their feet, standing in a
moment of foolhardiness as the boat trundles down the
abysmally short drop, hitting the bottom as a small wave
of dirty green water sprays out the front and sides of
the boat.
Wet?
Not a drip. Exhilarated? No chance.
And
following the final left hand turn, that is it. Probably
the most atrocious and inexcusable fifteen minutes of
boredom I have ever experienced. The middle leg is just a
calamitous demonstration of the park completely brush-off
older rides like Gouderix, Le Styx (the Rapids there) and
of course Le Grand Splatch meaning although the park has
some real gems, it is constantly marred by these rides
that time forgot.
Although
as far as Im concerned Le Grand Splatch is a lost
cause, the fact it has been completely forsaken is a
crime (on my planet at least) and the endless meanders
could at least be enhanced by some story line involving
the characters from the storybooks of Asterix.
Okay,
dont ride it. Easier said than done Im
afraid. Watching the fun is near to
impossible. The ride goes on a brief lap around the
mountain before disappearing out of view. On reappearance
the boat drops down into a small pond full of greenish
brown water. Unlike most rides like this, the action
happens way back, and there is no bridge over the
splash-down area to dodge the waves, and to see the
reactions of the riders as they invariably miss the odd
splosh of water you would at least need a small pair of
binoculars.
Unfortunately,
as much as I try, I cannot think of any features that
redress this most unbalanced scale. The ride is slow,
boring and lacking any highlights, the theming is just
non-existent in a park that themes rides and the drop is
just the worst I have ever been on.
If my
knowledge of French serves me correctly, Le Grand Splatch
translates to The Big Splash (impressive, eh?), which is
probably the most ironic name they could have given it.
Although the drop is only small, the splash is probably
best described as a large ripple. It seems though the
park had no option but to stretch the truth when it came
to naming the ride, it is a living example of how to get
everything wrong when creating a ride. The queue is bad,
but the ride is worse.
Marcus Sheen
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