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Haeron Talath


(Sindarin) literally the ‘Remote Plain’

Known as the Far Hills by the Kingdom of Dale

The lands between the Ered Mithrin and Northern Mirkwood are bleak and dangerous. Used in the early part of the Third Age as a supply route between the far east and the Witchking realm of Angmar, it is still a treacherous and frightening place. Though home to hardy settlers of men that hail from the ancient Eotheod, Woodsmen and Dale, it is a land that even today is occasionally cursed with the arbitrary attacks of hungry drakes from the haunted withered heath in the mountains to the North.

These mountains are known as the Ered Mithrin, the Grey Mountains, once home to dwarven lords of Durin’s line, but abandoned due to the fearsome drakes and armies of orcs. It is rumoured that there are ancient mines and dwarven treasures intact in the mountains. However the mountains are still infested with orcs who raid to the south and into Mirkwood.

Erebor, the lonely mountain, Smaug long defeated. A new darkness is growing. Raids by Easterlings and rumours of Orcs multiplying in the Ered Mithrin and in the ancient fortresses of the Witch King to the West. And now the tomb of great Thorin Oakenshield has been desecrated. The Arkenstone, heart of the mountain, has been ripped from the dead hands of the ancient hero and Orcrist, the ancient elven sword that lay on his tomb to act as a warning of enemies, has been stolen.

Our heroes have travelled north to the Withered Heath, haunted home of the dragons, to an ancient tower that holds promise and peril in equal measure. They return with tales of nightmares, visions, spiders, twisted face of hate, a snatch of a poem written in Quenya, and talk of a lost Dwarven city deep in the Grey Mountains.

They are in need of heroes, men of Dale, Dwarves of Erebor, traders from Esgaroth, elves from the woodland realm, any that can carry a blade and look into the shadow with a good heart and stand against the terror. Sirion's poetry is pretty bad too.

This forms the setup for the game. The darkening shadow that lengthens during the waning years of the Third Age, draws our heroes into battles or the very existence of Dale, Thranduil's realm and Erebor. As the adventures unfold they will be posted onto this site.

If you are in a game set in Middle Earth drop me a line.




One ring to rule them all...